Know who chooses and who pays
The user, buyer and beneficiary may be different people. A school may buy a resource used by learners and maintained by staff. Each perspective changes the design.
Identify the user, buyer and beneficiary of your idea.
An attractive idea becomes an offer when it helps a particular person in a particular situation.
Create two low-fidelity versions of a service or product. Compare them with the user’s current workaround and revise using approved discovery evidence.
The user, buyer and beneficiary may be different people. A school may buy a resource used by learners and maintained by staff. Each perspective changes the design.
Identify the user, buyer and beneficiary of your idea.
A paper sketch or simple model is enough to test whether someone understands the offer. Ask what they think it does before explaining it. Record confusion as useful evidence.
Draw two versions and write what each promises.
Separate what someone actually said from your interpretation. Do not invent customer quotes. A good revision explains which finding caused the change.
Document one finding and the corresponding change.
A reviewer says a poster looks attractive. That is not evidence that they understand the revision service, can use it at the proposed time, or would pay for it. Ask them to explain the offer before pitching it.
Write your own answer before opening the explanation. Then improve one sentence using what you learned.
Only that this reviewer expressed that opinion in these conditions. Observe whether they can complete the intended task; do not invent demand, testimonials or guaranteed outcomes.
Write a truthful promotional sentence supported by your test, followed by a limitation.
An educator reference for turning ideas into social, cultural and financial value.
The Inventor proposes an app with 20 features. Write a one-sentence offer for a fictional user and a task that would test whether it helps.
Scratch space: not saved. Copy useful reasoning into your private workbook.
Choose a fictional club service, a water-data investigation, or an accessible information tool as your capstone. Keep the same problem brief through your budget, prototype, tests, revision and final defence. The crew exercises teach a method; apply that method to your chosen project and explain any adaptation. Simulation is a complete route.
60–75 minutes · Paper or browser · No purchase required
“Everyone said my club poster looks great.”
“Could they find the meeting time and explain how to join without your help?”
Write a prediction before you reveal the worked reasoning.
Fictional club offer: free Saturday repair-skills session, 10:00–11:30, supervised classroom, bring a notebook, ask the facilitator to join. Make two paper layouts. Do not collect contact details from test participants.
Put the same offer in two different layouts. Define one task: find the time and joining step. Write your prediction before testing.
With a supervised reviewer or role-play, ask: What is this? Who is it for? When is it? How do you join? What is unclear? Avoid explaining the answer during the attempt.
Separate observation, interpretation and change. Improve one confusing element; repeat the same task with the revised version and report any limitation in the comparison.
‘The reviewer searched for 25 seconds and pointed to the wrong time’ is an observation. ‘The heading may hide the schedule’ is an interpretation. The Inventor makes the time prominent and retests. A single success is useful feedback, not proof it works for everyone.
Finding the answer is not evidence of mastery. Explain it, test a changed input and record your own work.
Make the offer understandable to someone using a small screen or enlarged text.
Task and prediction: Version A observation: Version B observation: Interpretation: One change: Retest result and limit:
Choose a twist. Use paper, a sketch or a conversation.
Optional practice. Copy useful observations into your workbook; choosing a twist does not record completion.
Compare ideas with someone you know. Sharing is optional.
Work through Design for a task, not a compliment with a focused prompt. Your notes stay private unless you choose to paste an excerpt here.
Use fictional examples. Leave out names, contact details, passwords and private records.
Requires an active learning profile. Your provider may charge you; API billing is separate from ChatGPT. EaseBrain has no paid-key fallback.
Key clears after each attempt. EaseBrain saves only a daily request count, not your key, prompt or answer. OpenAI’s data policies apply. Up to 500 output tokens and 20 attempts a day; no automatic retries. These limits do not guarantee a spending ceiling.